I put my DS under the Elmo camera and project it on my big screen. Then I compare Toad and Bowser.
Toad: High acceleration/low speed.
Bowser: Low acceleration/high speed.
Then I do a race with each character without using any power ups and have my students record any observations about how the character performs. Here are some of their observations:
Toad: Has good starts; makes it around turns easily; has trouble catching up to people.
Bowser: Has crummy starts, crummy turns; has little trouble catching up to people.
Poor Bowser can't get off the line.
Because acceleration is a change in velocity, I impress upon my students that this includes speeding up, slowing down, and changing direction. With regards to Mario Kart, I explain what statistics are important for varying circumstances and how stacking one statistic is usually a recipe for disaster.
Lesson for the day...go with Yoshi...or Dry Bones.
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